Introductions, Goals, Expectations (10AM)
We’ll spend some time getting to know one another and the journey we’ll be undertaking. Over three days, we’ll build and complete Twine games/prototypes (or as close to completion as possible). The game design process is rich with topics we’ll explore further through discussion. In particular, we’ll consider ways in which games, game design, etc. might be engaging components of curriculum.
Lastly, this professional development is meant to be fun! 🙂